The data one contained things like models, scripts, and field data that doesn’t change much between platforms. Denuvo & New CPK NamesĬoncerning the PS4 release, just like on PS3, there were two main archives containing most of the game’s assets: ps4R.cpk and dataR.cpk. These will impact mod creators and end users alike, so it’s important to understand. Really quickly, I want to explain the few things that did change. It doesn’t seem to have any major bugs or performance impact. On Switch hardware, you can also enjoy a 60 FPS cheat made by DeathChaos. Aemulus won’t be coming to the PC version, as the Reloaded II mod loader is planned to eventually support all the same features, except optimized for direct file loading rather than. UPDATE: Aemulus Package Manager has been updated to support merging mods for the Switch version, and a mod loader has been released using Reloaded II on PC. It’ll be updated as soon as possible pending any new breakthroughs. You can still follow the guides linked above to manually load modded files yourself. Current State of ModdingĪs of right now, there’s no mod support patch released, nor an update for mod managers such as Aemulus in order to merge multiple mods together with ease.įortunately, on both fronts, developments are being made in the meantime. Whether you’re modding the game on emulator or on console, you can read my guide on modding the Nintendo Switch version here.
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